Saturday, January 20, 2018

COP III - Burberry September 2017 Runway Collection Booklet & Garment Tags

Booklet


In addition to the augmented reality window displays at Burberry’s Regent Street store, I have a also proposed a booklet showcasing all looks within the collection in printed collateral. 

This booklet instructs that the 10 looks featured in the store windows may also be viewed live within this printed format using 
the AR camera function, and are surrounded by a black box in indication of this. This format, which can be sent out via post at request or collected in-store, allows for greater accessibility to the brand for those who live outside of London but wish to remain involved within Burberry’s dialogue, or those who want to prolong the experience. 

Also, every look in the booklet is accompanied by a small barcode which when used in conjucntion with the AR camera function may open product details, suggested pairings and/or style tips. 

Consistency of Burberry’s visual language is maintained through out, with the page layout, typography and scale mimicking the online viewing format of the collection, aiding the seamless brand-consumer interaction required to create appeal 
to millennials. 

Garment Tag


Similarly to the barcodes in the booklet, proposed bar codes on garment tags may show product details, suggested pairings and/or style tips. 

Wednesday, January 17, 2018

COP III - Burberry App Journey to Augmented Reality

In order to demonstrate the proposed augmented reality functionality when using the Burberry app, I have created additional pages consistent with the brands existing app layout/visual language that depict the journey from phone lock-screen to augmented reality visual.

In order to ensure visitors to the store who own the app don’t miss out on the augmented reality window displays, I have proposed that the phone uses location services to prompt consumers when
they are near the store to open the app and thus enhance their experience. The screen would read:

‘Welcome to Burberry Regent Street. Open the app to explore the world of Burberry.’

Consumers would be able to dismiss the prompt or instruct the phone to open the app and discover the augmented reality feature on the home page which, in consistency with the window display, reads
‘Check It Out’ followed by ‘Explore the September 2017 runway collection in augmented reality at our Regent Street store.’ This reinforces the exclusive nature of the experience.

Before entering the augmented reality camera function, and additional page asks the user ‘Missed The Show?’ followed by ‘Watch the looks from the September 2017 show come to life in our Regent Street store windows using augmented reality’ and finally a ‘Get Started’ button. This personal dialogue with the user allows them to feel connected and included with the brand. As the first luxury brand to broadcast their fashion show from London to five international cities simultaneously, live and in 3D in 2010, it is important to both Burberry and the consumer to maintain this level of inclusivity within their brand-consumer relationship.

To engage in the in-app augmented reality feature, all customers have to do is point the camera at the look and, as instructed, ‘TAP THE LOOK TO SEE IT LIVE.’


This will show the inanimate look featured in the window change on the phone screen, live and in motion. The app may be downloaded by anyone with an Apple iOS device. 

COP III - Dissertation Bibliography

Books & eBooks

Deloitte (2018). Bling it on - What makes a millennial spend more?. 1st ed. [ebook] London: Deloitte. Available at: https://www2.deloitte.com/content/dam/Deloitte/uk/Documents/consumer-business/deloitte-uk-young-luxury-shopper-2017.pdf

Deloitte (2018). Global Powers of Luxury Goods 2017 - The New Luxury Consumer. 1st ed. [ebook] London: Deloitte. Available at: https://www2.deloitte.com/content/dam/Deloitte/global/Documents/consumer-industrial-products/gx-cip-global-powers-luxury-2017.pdf

Fromm, J. and Garton, C. (2013). Marketing to Millennials: Reach the Largest and Most Influential Generation of Consumers Ever. 1st ed. New York City: Amacom.

Ozuem, W. and Azemi, Y. (2017). Digital Marketing Strategies for Fashion and Luxury Brands. 1st ed. Hershey: IGI Global.

Planelles, D. (2017). Luxury Surrenders to the Internet: Understanding the impact of the Millennial generation.. 1st ed. Madrid: IE Premium and Prestige Business Observatory.

Tungate, M. (2009). Luxury World: The Past, Present and Future of Luxury Brands. 1st ed. London: Kogan.

Journals

DaVaney, S. (2015). Understanding the Millennial Generation. Journal of Financial Service Professionals, 69(06).

Kim, A. and Ko, E. (2012). Do social media marketing activities enhance customer equity? An empirical study of luxury fashion brand. Journal of Business Research, 65(10).

Phan, M., Thomas, R. and Heine, K. (2011). Social Media and Luxury Brand Management: The Case of Burberry. Journal of Global Fashion Marketing, 2(4), pp.213-222.

Online

Astrid Wendlandt and Pascale Denis, R. (2015). Why some luxury brands are reluctant to sell online. [online] ABS-CBN News. Available at: http://news.abs-cbn.com/business/04/25/15/why-some-luxury-brands-are-reluctant-sell-online [Accessed 17 December 2017]

Baron, K. and Dorfer, S. (2016). Luxury Product Customisation Boom. [online] stylus.com. Available at: http://www.stylus.com/gdjbdt [Accessed 13 January 2018 ]

Ben-Shabat, H. (2015). The New Luxury Consumer? Think: Multiple Consumers - The Robin Report. [online] The Robin Report. Available at: http://www.therobinreport.com/the-new-luxury-consumer-think-multiple-consumers/ [Accessed 03 December 2017 ]

Biron, B. (2017). Driven by fast fashion, millennials choose luxury accessories over clothing - Digiday. [online] Digiday. Available at: https://digiday.com/marketing/driven-fast-fashion-millennials-choose-luxury-accessories-clothing/ [Accessed 04 January 2018]

Boykiv, Y. (2016). Luxury is meaningless. Or why millennials want more than just a brand. [online] Retaildive.com. Available at: https://www.retaildive.com/ex/mobilecommercedaily/luxury-is-meaningless-or-why-millennials-want-more-than-just-a-brand [Accessed 19 December 2017 ]

Coley, S. (2017). Why new luxury brands are causing disruption. [online] thedrum.com. Available at: http://www.thedrum.com/opinion/2017/11/21/why-new-luxury-brands-are-causing-disruption
[Accessed 06 January 2018 ]

Davis, S. (2014). Burberry's Blurred Lines: The Integrated Consumer Experience. [online] Forbes.com. Available at: https://www.forbes.com/sites/scottdavis/2014/03/27/burberrys-blurred-lines-the-integrated-customer-experience/#ec4266a3cc61 [Accessed 10 January 2018]

Deloitte (2017). Reaching the New Luxury Consumer. [online] Wall Street Journal. Available at: http://deloitte.wsj.com/cmo/2017/06/20/reaching-the-new-luxury-consumer/
[Accessed 8 December 2017]

Follows, T. (2015). The future of average: why millennials and Gen Z are striving for the unique. [online] campaignlive.co.uk. Available at: https://www.campaignlive.co.uk/article/future-average-why-millennials-gen-z-striving-unique/1370716 [Accessed 19 December 2017]

Franzé, G. (2016). Creating the Ultimate Luxury Fashion Customer Experience. [online] Ama.org. Available at: https://www.ama.org/resources/Pages/creating-ultimate-luxury-fashion-customer-experience.aspx [Accessed 11 January 2018]

Goldston, N. (2017). What You Need To Know About Luxury Consumer Trends For 2018. [online] Forbes.com. Available at: https://www.forbes.com/sites/njgoldston/2017/12/29/what-you-need-to-know-about-luxury-consumer-trends-for-2018/#11eb0da421eb [Accessed 6 January 2018]

Gustafson, K. (2015). Millennials redefine luxury—and the stakes are high. [online] CNBC. Available at: https://www.cnbc.com/2015/02/18/-redefine-luxury-and-the-stakes-are-high.html
[Accessed 03 December 2017]

Hearst UK. (2016). The New Language of Luxury: How Millennials are changing the shape of luxury - Hearst UK. [online] Available at: http://www.hearst.co.uk/news/new-language-luxury-millennials-changing-shape-luxury [Accessed 15 December 2017]

Kestenbaum, R. (2017). This Is How Millennials Shop. [online] Forbes.com. Available at: https://www.forbes.com/sites/richardkestenbaum/2017/06/14/this-is-how-millennials-shop/#6fd6fed3244c [Accessed 8 January 2018]

Klara, R. (2017). Luxury Brands Just Got One More Reason to Hate the Internet: Spoofing. [online] Adweek.com. Available at: http://www.adweek.com/brand-marketing/luxury-brands-just-got-one-more-reason-to-hate-the-internet-spoofing/ [Accessed 28 December 2017]

Neate, R. (2013). How an American woman rescued Burberry, a classic British label. [online] The Guardian. Available at: https://www.theguardian.com/business/2013/jun/16/angela-ahrendts-burberry-chav-image [Accessed 10 January 2018]

Parisi, D. (2017). Multichannel and Millennial Tastes will Shape Luxury in 2018. [online] Luxury Society. Available at: https://www.luxurysociety.com/en/articles/2017/11/multichannel-and-millennial-tastes-will-shape-luxury-2018-luxury-institute/ [Accessed 8 January 2018]

Popomaronis, T. (2017). Luxury Brands Are Becoming Big Players In The E-Commerce Game. [online] Forbes. Available at: https://www.forbes.com/sites/tompopomaronis/2017/02/28/luxury-brands-are-becoming-big-players-in-the-growing-ecommerce-game/#338357a32079 [Accessed 07 December 2017]

Rein, G. (2016). Think Tank: Why Millennials Are the Future of Luxury. [online] WWD. Available at: http://wwd.com/fashion-news/designer-luxury/millennials-luxury-spending-10417737/ [Accessed 12 January 2018]

Shayon, S. (2017). With Savvier Social Marketing, Burberry Checks In With Millennials. [online] brandchannel.com. Available at: http://www.brandchannel.com/2017/09/12/burberry-checks-in-millennials/ [Accessed 10 January 2018]

Soloman, M. (2017). How Millennials Will Reshape the Luxury Market. [online] Forbes.com. Available at: https://www.forbes.com/sites/msolomon/2017/06/20/how-millennials-will-reshape-the-luxury-goods-market-bain-luxury-report-2017/#48c883132f86 [Accessed 03 December 2017]

Spaulding, E. (2015). How Burberry Won Over Millennials. [online] LinkedIn. Available at: https://www.linkedin.com/pulse/how-burberry-got-right-millennials-elizabeth-spaulding [Accessed 10 January 2018]

Stickland, N. (2015). Luxury brands need to broaden from selling unattainable products to luxury moments. [online] Campaignlive.co.uk. Available at: https://www.campaignlive.co.uk/article/luxury-brands-need-broaden-selling-unattainable-products-luxury-moments/1361387?src_site=marketingmagazine [Accessed 29 December 2017]

TrendWatching (2016). September 2016 Global Trend Briefing - The Future of Luxury. [online] TrendWatching. Available at: http://trendwatching.com/trends/the-future-of-luxury/ [Accessed 13 January 2018]

WGSN (2016). Collaboration, Exclusivity and Personalisation to shape luxury brands’ future success. [online] wgsn.com. Available at: https://www.wgsn.com/en/article/collaboration-exclusivity-personalisation-shape-luxury-brands-future-success/ [Accessed 13 January 2018]

Wilson, N. (2017). Which Luxury Brands Are Reaching Millennial Shoppers?. [online] Huffington Post. Available at: https://www.huffingtonpost.com/entry/which-luxury-brands-are-reaching-millennial-shoppers_us_58e6670ae4b0d6001f07f246 [Accessed 07 December 2017]

Wood, Z. and Kollewe, J. (2017). Burberry to reinvent itself as a super luxury British brand. [online] The Guardian. Available at: https://www.theguardian.com/business/2017/nov/09/burberry-to-reinvent-itself-as-a-super-luxury-british-brand [Accessed 10 January 2018 ]

Zegheanu, L. (2017). The Age of Fashion Massclusivity. [online] Notjustalabel.com. Available at: https://www.notjustalabel.com/editorial/age-fashion-massclusivity [Accessed 29 December 2017]


Tuesday, January 16, 2018

COP III - Burberry Regent Street Window Displays

With the looks selected from the September 2017 Runway collection, I have supplied each of them to the 8 windows - 2 looks featuring in each of the three larger windows and 1 look per each of the smaller windows. The window found on the corner of the store, instead of a look from the collection, features instructions on how to bring the looks featured across the stores other windows to life using the Burberry app.



This instructional corner window has been selected intentionally to ensure any passers by of the store, heading either way (along Regent Street or Vigo Street), are aware of how to interact with the augmented reality window displays. 

In addition the the mannequins/cut outs featured in the three larger windows, there is typographic information featured targeted at visitors to the store reiterating the AR experience to be had.

Large window 1 reads 'Check It Out' (a subtle reference to the casual comeback of the brands house plaid), followed by 'The September 2017 Runway Collection live in augmented reality.'


Large window 2 reads 'Front Row' (suggestive of visitors having an exclusive place in seeing the looks live, and up close), followed by 'Your phone is your seat to the show with the burberry app.'


Large window 3 reads 'See The Show' (in reference to the AR function allowing visitors to see the looks live, in motion), again followed by 'The September 2017 Runway Collection live in 
augmented reality.'

This contrast in type style and setting is used by Burburry across all platforms - from in-store graphics, to online website and smartphone app. This ensures seamless brand-consumer interaction is achieved.

Burberry’s sans serif typeface is Proxima Nova, used in contrast to the brands more notable Theano Old Style.

Smaller windows are featured below:





Monday, January 15, 2018

COP III - Selected Burberry Looks and Augmented Reality Videos

Following completion of the digital illustration of Burberry's Regent Street flagship store and identification of its 8 windows, I have selected 10 looks from the brand September 2017 Runway collection - 5 men's looks and 5 women's looks - to feature across them.

The looks have been chosen with consideration of visual cohesion within larger windows where two mannequins will stand. The still images will be shown like mannequins/cut outs within the store's windows, while the videos show what consumers will see when using the augmented reality function - which essentially shows the looks live, in movement, bringing the still images to life.

Below are the selected looks with accompanying augmented reality visuals/videos.

Look 1




Look 2


Look 3




Look 4




Look 5




Look 6



Look 7


Look 8


Look 9



 Look 10



COP III - Development - Burberry Regent Street Digital Illustration

Feeling inspired by Burberry's unprecedented turnaround for a brand which, for a time, was on the brink of utter disrepute and sector condemnation - achieved specifically through the targeting of millennials through digital platforms - I have chosen the British fashion house as the subject for the practical investigation. 

More specifically, I have chosen Burberry's flagship store on Regent Street, London. Unable to visit the store and photograph the building in person, below is an accurate, digitally illustrated depiction of the store that will allow me to devise the augmented reality window designs. 

As described by the woman responsible for the brands revival, Angela Ahrendts, ‘Burberry Regent Street brings our digital world to life in a physical space for the first time, where customers can experience every facet of the brand through immersive multimedia content exactly as they do online. Walking through the doors is just like walking into our website’ (Ahrendts, 2014 in Davis, 2014).

As an overtly digitalised environment, Burberry Regent Street is the pinnacle of modern luxury consumption, and therefore is the most fitting of the brand's stores to feature the augmented reality window displays. Additionally, as one of the major shopping streets in London, the AR functionality can be experienced by a larger volume of people. 

Opened in 2012 following two years of renovation, the 27,000 square-foot, digitally integrated store's address is 121 Regent Street and it sits on the corner of the intersection with Vigo Street. It features 8 windows (3 large, 7 smaller) which span across the length of the building.



Sunday, January 14, 2018

COP III - Net-a-Porter Augmented Reality Window


On the 8th September 2011, luxury online fashion retailer Net-a-Porter made its first move into a bricks-and-mortar space - 
featuring an interactive window display on London’s Mount Street in celebration of retail event Fashion’s Night Out, sponsored by Vogue magazine. 

The e-tailer commandeered the window of a hair salon for one night only to use it as a static backdrop displaying photos of luxury items. By holding up and an iphone with appropriate app to the backdrop, passers by were given the chance to win the pieces on show. All they had to do was press a ‘Shop Now’ button which directed the user to the Net-a-Porter website.

Proving highly popular, considering the large crowds of consumers gathered around it, the exercise demonstrated how successful augmented reality can be in creating unique experiences. 





Saturday, January 13, 2018

COP III - Burberry Augmented Reality Window at Printemps


In November 2014, British fashion house Burberry told its own Christmas story through interactive shop windows at Parisian department store Printemps.

Visitors were able to connect to Printemps’ Wi-Fi to interact with individual scenes across the store’s windows, and were also able to access extra content via their browsers on their smartphones.

The windows showed a little boy travelling with his teddy bear from Burberry’s Regent Street flagship store to Printemps in Paris. Participants were able to control the weather as the boy crosses the Channel and can activate a storm – with accompanying sound – or steer a fleet of boats.

From the window scenes, visitors were able to create virtual postcards showing the festive scene before sharing on social media.


COP III - Tissot Augmented Reality Window


In 2011, Swiss watchmaker Tissot partnered with augmented reality solutions and software provider Holition to showcase its Ladies and T-Touch collections in one of Harrods iconic Brompton Road window displays as part of a promotion celebrating all things Swiss.

The augmented reality application was live and fully interactive on weekends between 12pm and 6pm from 1st – 24th April. The window display enabled consumers to virtually ‘try on’ watches from both the Ladies and T-Touch men’s collection. Additionally, a fully interactive touch screen allowed customers to engage with a wider range of Tissot watches.

Harrods Director of Advertising Sales & Sponsorship, Guy Cheston, said at the time: 

“We are delighted that Tissot is participating in Harrods storewide Swiss promotion. The use of augmented reality in Harrods world famous window displays allows us to interact with customers in a new and exciting way.”

CEO of Holition Jonathan Chippindale added: 

“We are extremely excited about the Harrods showcase as we are able to take our interactive technology and enhanced consumer experience directly to the iconic windows of the world’s most famous department store. Luxury brands are continuing to challenge expectations and consumer perceptions and we are proud to be at the forefront of this change.”





Thursday, January 11, 2018

COP III - Target Audience Personas

Persona 1 - Harry

Harry, 23, lives in Fulham, London with his middle-class parents who funded all educational expenditure, from boarding school to university, and has therefore avoided student debt. As an established graduate, now working in the city in the field of investment banking, he has strong career prospects and aspirations with an already higher income than is typical for a man of his age. This, in addition to having no rent to pay-out, means Harry has disposable income. Though not enough to buy a house, his disposable income allows him to save while still being able to splash out on the luxuries his lifestyle requires, all of which can be found on London’s famous shopping streets - such as Regent Street, Bond Street etc. As a millennial, he regularly refers to digital platforms and social media for interaction, discovery and inspiration - as well as the convenience they provide in the midst of busy city life. A conservative young man, Henry takes interest in world economics, high-end consumption and politics. In his free time he plays polo, and also enjoys weekends away skiing in the French Alps with his small circle of friends.

Persona 2 - Chloe

Chloe, 28, lives in Leeds where she rents a small 2-bedroom flat and works as a fashion retail manager. Saving for her first house, she doesn’t have much disposable income, however is interested in high-end fashion and has collected a number of luxury pieces from birthdays and christmases etc. Though Leeds has luxury stores aplenty in the Victoria Arcade and recent additon to the city Victoria Gate, these smaller stores are not of the same calibre as those in London, meaning she most typically interacts with these brands via online platforms and e-commerce channels. Chloe relies on these digital embodiments of brands and the accessability they provide her to feel inluded with the luxury sectors on-going dialogue. As a millennial she mixes fast-fashion, high-street pieces with the luxury staples she has acquired. While Chloe looks to e-commerce for many of the products she consumers, when it comes to fashion she prefers bricks-and-mortar consumption. She appreciates being able to see garments in-person to see how they fit and move - which can’t be appreictaed on mannequins or photos online. In her spare time she enjoys socialising with friends and has ambitions to become a stylist, sharing her passion for self-expression through fashion.


Persona 3 - Susan 

Susan, 55, is a driven, ambitious and financially independent middle-class business woman based in Sussex. Divorced and with all her children having now left home, she is at a point in life that has allowed for her to become more selfish - indulging in more luxurious products and services for herself. Having come from humble working-class beginnings, she is now mortgage free thanks to her job as a prosperous interior designer. Her millennial children endeavour to teach her how to use modern technolgies and therefore she has a limited confidence is using digital platforms, however, she much prefers the traditional channels of marketing and bricks and mortar methods of consumption in which she feels more comfortable. With London not too far away and many of her meetings with clients being in the capital, this is where she chooses to shop. Much of Deborah’s social life consists of networking and engaging with interior design clients, though she does find time to lunch with friends, spend time with her family, potter around the garden and also shop, naturally.


These personas are reflective of the luxury sectors current consumer base, considering the influx of millenial shoppers across the country while still addressing the older consumer who maintains spending power through purchasing of higher-ticket items. They reference generational traits which affect luxuy brand strategy and the sector as a whole. 

Wednesday, January 10, 2018

COP III - Chapter 5: Burberry Research

For many luxury brands, embracing the digital and welcoming new young, affluent consumers is still very much a perturbing prospect encapsulated by uncertainty and trepidation. The same cannot be said for all high-end brands, however, with the likes of Louis Vuitton, Gucci and Saint Laurent having thrust themselves to the forefront of modern luxury through digital adaptation strategies, revolutionising the sector and what it means for consumers.

The most notable triumph belongs to the iconic luxury British fashion house that is Burberry. Founded in 1856 by 21-year-old apprentice draper Thomas Burberry, the brand’s initial specialism in outdoor clothing lead to the introduction of the gabardine trench coat (developed to serve members of the British military) for which it is still distinctly synonymous with. In addition to the acclaimed trench, Burberry now provides ready-to-wear, fashion accessories, fragrances, sunglasses, and cosmetics. 

The epitome of the brand is, and always will be, the trademark Burberry check. Despite its quintessential brand significance, it has been the subject of much scrutiny as a result of proliferate counterfeiting prevalent in the early 2000s which ultimately contributed to the defamation of the brand’s reputation and consumer valuation. Burberry, as notable victims of circumstance, had become an unwilling advocate for “chavs” and hooligans who saw the check pattern as a means to identify with British luxury ideals. Justine Picardie, British fashion writer and editor-in-chief of Harper’s Bazaar UK, has spoken openly on how the brand’s iconic plaid had become ‘associated with the cheapest form of disposable rip-off fashion’ (Picardie, 2013 in Neate, 2013).

Flash forward to the present day and Burberry is swiftly on it’s way to achieving “super luxury” status to become a contender with the likes of Gucci, Dior, and Hermes. An unprecedented turnaround for a brand which, for a time, was on the brink of utter disrepute and sector condemnation. The British fashion house ‘underwent a seven-year transformation from an underperforming, marginalised, over-licensed, decentralised brand, to becoming one of the most beloved and valuable luxury brands in the world’ (Davis, 2014). 

This turn arround was led by former chief executive of Burberry Angela Ahrendts and her ‘relentless focus on reviving Burberry’s heritage to the millennial digital generation’ (Neate, 2013).

After taking on the position in 2006, Ahrendts initiated Burberry’s costly and long-winded reacquisition of 23 licenses — essentially ‘buying back the company’ (Ahrendts, 2014).

Most importantly, she transformed the brand into a champion of social media and digital domination; Burberry at present have over 17 million fans on Facebook and over 8.5 million followers on Twitter. Burberry was also the first global luxury brand to utilise “in-tweet” purchasing. When it comes to Instagram, the brand enlist and feature members at the forefront of millennial popular culture to enhance the brand’s social perception and contemporary projection. The British fashion house even partnered with Snapchat to preview the spring/summer 2016 womenswear collection.

Not only the first luxury brand to wholeheartedly invest in social media, Burberry were also the first to broadcast their fashion show from London to five international cities simultaneously, live and in 3D in 2010. This was soon followed by a catwalk show in Beijing where live models were mixed with holograms in 2011. 

Further efforts made by Burberry in aid of the luxury-seeking millennial’s appraisal have included a transient service introduced in 2011 aptly titled ‘Burberry Bespoke’ allowing customers to design one of the brand’s signature trench coats online, made-to-measure, with fabric type, colour, lining style and buttons all customisable. Though short-lived, they now instead offer a personalisation service through monogramming of selected garments and accessories — such as scarves, bags, and fragrances — available online and in selected stores. Introduced in 2014, this service appeals to luxury consumers and young affluents’ desire for personalisation of the goods they consume. 

While Burberry continues to cultivate their millennial following, they also maintain a dialogue with the boomers that sustain the brand’s financial capital as the demographic with greater spending power via sustained investment in mainstream marketing methods, such as print and television advertisements. In 2016 the brand released short film ‘The Tale of Thomas Burberry’ to mark their 160th anniversary, giving a cinematic insight into the brand’s heritage while inviting consumers to become a part of the Burberry story.

Burberry have over 530 in 50 different countries, which are described by Head of Digital Practice at global management consultancy Bain & Co Elizabeth Spaulding as ‘extensions of the company’s digital presence’ (Spaulding, 2015). They feature towering screens, such as those which can be found in the brand’s Regent Street flagship in London (opened in 2012), that display the brand’s latest campaigns and live streams of runway shows, while RFID (radio frequency identification) technology embedded within garments and tags trigger bespoke multimedia content specific to different products and ranges on in-store display screens. This technology also enables customers to view product information and learn about Burberry’s heritage while also assisting store employees with stock control and personalised customer details. 

Articulated best by the woman responsible for this commendable rejuvenation of the British fashion house, Ahrendts asserts ‘Burberry Regent Street brings our digital world to life in a physical space for the first time, where customers can experience every facet of the brand through immersive multimedia content exactly as they do online. Walking through the doors is just like walking into our website’ (Ahrendts, 2014 in Davis, 2014).

Tuesday, January 9, 2018

COP III - Idea Generation & Feedback

Idea 01

Considering the millennial penchant for digital perspicacity and the experiential, Idea 01 proposes the creation of luxury store window displays which utilise augmented reality technology to allow consumers to experience transitions such as a fabric swatch transforming into a full garment, for example. This exclusive content would be accessed via a smartphone app, and also provide product information for the garment, suggest accompanying products and style inspiration etc. This would aid brand accessibility for millennials who want to engage with luxury sector dialogue but may not have the funds to purchase higher-ticket pieces. Additionally, this technological encounter has the potential to integrate in-store consumption and e-commerce channels - creating an omni-channel strategy which by nature makes for a seamless brand experience and therefore has potential to gain greater consumer appraisal from millennials in search of convenience.

Mock-up of Burberry store showing swatch concept


Idea 02

As the luxury sector shifts emphasis from the physical to the experiential, Idea 02 proposes a concept for a luxury brand experience boutique - targeting millennials' penchant for discovery, brand heritage and experiences over products. Instead of clothes, shoes, bags and accessories, this separate brand destination would become home to archived fashion pieces, exhibitions, brand history and other exclusive events. This focus on the brand itself, as opposed to the products they offer in retail stores, opens up numerous opportunities and potentials for consumers to engage with the brand in new ways as well as form deeper connections. Also, according to Luxury Institute’s Top 10 Trends, growth has been uneven for luxury goods but luxury services are faring much better.

Idea 03

Idea 03 proposes the creation of a luxury brand membership platform through which exclusive news, content and products can be viewed/purchased before anyone else.  It may include behind the scenes footage from shows, upcoming trends and/or collaborations or access to exclusive shopping events.
 This aligns itself with the millennial generation's affinity with fashion discovery, whilst also considering the natural luxury consumers' penchant for exclusivity and personalisation. Most importantly, its allows consumers to access the brand and become included within its dialogue no matter where they are.

Feedback

Feedback received from peers unanimously indicated Idea 01 had the most potentail to provide a resolution(s) that was well considered and relevant to the sector and target. Suggestions given included:
  • It would work better with mannequins in the store window as opposed to large scale swatches. 
  • Should be exclusive to one store - destination for experience. 
  • Augmented reality should bring mannequins to life.
  • Augmented reality feature could work across multiple resolutions.
  • For convenience, AR should be additional feature to a existing brand app - wouldn’t get used / be seamless if separate.
  • Use location services to alert when at the store.